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nate@natehaskins.com (314) 876-0304

Blog, page 7

65 Posts · Page 7 of 7

  • Automation build

    Automating a Coda and Firefox workflow with Sikuli

    I use visual interface automation to remove repetitive work across two desktop applications and record the script taking shape against the real process.

    January 2010

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  • Speed tutorial

    A two-minute Maya blood-flow experiment

    I made this at URI Pharmacy’s 3D Animation Program—part of the scientific-visualization work that took me to my first Gordon Research Conference as an undergraduate.

    February 2008

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  • Speed tutorial

    Building a dynamics-driven catapult in Maya

    I combine rigid bodies, a pin constraint, gravity, springs, and a camera into one working system whose behavior is easy to read.

    February 2008

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  • Speed tutorial

    Creating organic cell movement with Maya soft bodies

    Working with URI Pharmacy’s grant-funded 3D Animation Program, I used soft bodies and turbulence fields to explore how Maya could communicate organic motion in a scientific model.

    February 2008

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  • Early career

    The problem after the sale

    I was selling computers and kept meeting customers who were excited about the purchase but unsure what to do when they got it home. Helping with that next step grew into repair work and, later, websites.

    2000

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